This theory involves an incredible level of subtle symbolism, which goes against just how ham-fisted the rest of the story is. I think that would be better than the ending we got, but I don’t think it it was ever intended by the writers. I just finished a re-play of Mass Effect 1, and it’s shocking just how many things seem stupid, contrived, inconsistent, or pointless now that I know how they turn out.Īnd no, I’m not a believer in the “ indoctrination theory“. I know it’s childish and melodramatic when fans say, “This new thing has RUINED this series FOREVER!” I don’t want to go that far, but I will say it’s done a lot of damage. It fails thematically, it fails logically, it fails at basic coherence, and it fails to be consistent with what has come before. ![]() But right now we’re talking about the ending to Mass Effect 3, which I rank as the worst ending I’ve ever personally played. I’m writing this mostly to get it off my chest.Īnd to deflect the likely objections: Yes, the rest of the game is often quite good, and there were many “fanservice” moments where players got things they had been hoping / waiting for since the original game. The truth is, my nitpicking skills are wasted on this, and I don’t have a lot to add to the conversation. The problems with the ending are very obvious, and I don’t think it takes a keen analysis or a deep understanding of the Mass Effect lore to uncover these issues. ![]() ![]() Also, most of what I say here is just a re-hash of points that have been made elsewhere. It should be obvious, but this post is going to be complete and total spoilers for Mass Effect 3.
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